
2nd Circle · wedge 10
Boss Mode
“Pick someone to be your boss for the rest of the game. Do as they say or take a drink. 👔🥤”
Land this one and you don't take a forfeit yourself — you hand over your free will instead. Point at anyone at the table and they become your boss for the rest of the game. From here on, whatever they tell you to do, you do. Or you drink instead.
At a real table it turns into an instant power trip. The new boss usually has an order ready before you've sat back down — fetch a round, take their next throw, swap seats with someone. The trouble starts a few rounds later, once everyone's forgotten who answers to whom, and the boss suddenly remembers mid-conversation and starts barking demands that have nothing to do with darts.
Pick carefully. Your funniest mate will milk it all night; someone with a short attention span forgets the job exists by round three. Keep the get-out in mind too — if an order's daft or the boss is overplaying it, paying the drink is usually cheaper than the humiliation.
It sits in the 2nd Circle, one of the three big twenty-wedge bands, so it's not a rare novelty. Expect it more than once a session, which means you could end up answering to two bosses before the night's out.
18+ on the Party side. Every forfeit swaps for a sip or a dare, and the pub-safe Social side skips the booze entirely.
This wedge lives on the DartUp board with 68 friends. Hit it, do it.
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